MMOpwn
05-16-2008, 09:51
Earlier this week Funcom threw a giant bash in Oslo, Norway to celebrate the upcoming launch of their long in-development MMO Age of Conan. Ten Ton Hammer was on-hand to check out the festivities, and came away with a number of goodies showing off both the game and Funcom's ability as a party host. (http://www.tentonhammer.com/node/33437) The event offered fire-eaters, rock music, and plenty of opportunities for game journalists to get a look at some long-hidden parts of the game.
Most fascinating for caster fans, Funcom finally uncovered the concept of spellweaving. TTH describes it as 'going into a trance', unlocking greater potential within the class. The Priest of Mitra, the Necromancer, the Demonologist and the Tempest of Set will all receive this ability, a restriction that we find kind of interesting; we were under the assumption that this was supposed to be something of an answer to the melee class' real-time combat; if not all caster classes are getting this, what's the point?
The site also walked away with a series of videos showcasing storyline basics and combat (http://www.tentonhammer.com/node/33432), followed by an interlude in the Thunder River zone to show off the real-time hack and slashery (http://www.tentonhammer.com/node/33434), as well as spellweaving. The final video is a whole piece touching on the lore of the game - with an appearance by Conan himself (http://www.tentonhammer.com/node/33435).
Source (http://www.tentonhammer.com/node/33437)
[via Massively]
Most fascinating for caster fans, Funcom finally uncovered the concept of spellweaving. TTH describes it as 'going into a trance', unlocking greater potential within the class. The Priest of Mitra, the Necromancer, the Demonologist and the Tempest of Set will all receive this ability, a restriction that we find kind of interesting; we were under the assumption that this was supposed to be something of an answer to the melee class' real-time combat; if not all caster classes are getting this, what's the point?
The site also walked away with a series of videos showcasing storyline basics and combat (http://www.tentonhammer.com/node/33432), followed by an interlude in the Thunder River zone to show off the real-time hack and slashery (http://www.tentonhammer.com/node/33434), as well as spellweaving. The final video is a whole piece touching on the lore of the game - with an appearance by Conan himself (http://www.tentonhammer.com/node/33435).
Source (http://www.tentonhammer.com/node/33437)
[via Massively]