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View Full Version : WoW 2.4 Patch Note updated


MMOpwn
03-06-2008, 07:38
Patch notes have been updated on both EU and US official sites




In Memoriam: Gary Gygax


Blizzard Entertainment would like to dedicate the patch in memory of Gary Gygax. His work on D&D was an inspiration to us in many ways and helped spark our passion for creating games of our own. As avid D&D players and fellow game developers, we were all saddened by the news of his passing; we feel we’ve lost a true adventuring companion. Thanks for everything and farewell, Gary. You will be missed.


Global Arena Tournament


Players will now be able to create level-70 characters with epic equipment and compete on special tournament realms in a new global arena tournament. For more information, details and entry requirements, please visit the official tournament pages.


Druid


Swipe: This ability will no longer strike any secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.


Mage


Icy Veins no longer increases the chance your chilling effects will Freeze the target, but now increases the chance to avoid interruption caused by damage while casting any spell by 100%.


Paladin


Avenger’s Shield: This ability will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. I.e. Polymorph, Sap, etc.
Crusader Strike: This ability will no longer refresh the Healing Way buff from the Shaman talent.
Sense Undead- Now persists after death.


Priest


Mass Dispel now affects a maximum of 10 targets, increased from 5.


Shaman


Chain Lightning: This ability will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
Flametongue Weapon: Having different ranks of this enchantment cast on two different weapons will no longer cause the enchantments to trigger multiple times per swing.
Toughness will now also reduce the duration of movement slowing effects on you by 10/20/30/40/50%. (wording changed)
(Removed from notes) Flametongue Weapon damage effects for rank 3 and above now also reduce healing done to the target by 50% and lasts 5 seconds. (removed)

(Removed from notes) Flametongue Totem damage effects now also reduce healing done to the target by 50% and lasts 5 seconds. (removed)




Warlock



Felguard Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. ie. Polymorph, Sap, etc.
Sense Demon now persists after death.
(Removed from notes) Life Tap: This spell now has only 3 ranks. Each now costs a fixed percentage of maximum health to cast, and grants the same fixed percentage of maximum mana: Rank 1 is 5%, Rank 2 is 12%, and Rank 3 is 20%. (removed)



Warrior


Cleave: This ability will no longer strike any secondary target which is under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.


PvP
Arenas


Personal Rating: The amount a player’s personal rating can climb above his or her team’s rating is now limited.


Professions
Fishing


Removed the level requirement from the expert fishing book, The Bass and You.


Jewelcrafting


A new jewelcrafting recipe has been added to transform many green quality gems into a single random blue quality gem. This recipe is available from grandmaster jewelcrafting trainers.


Quests


The daily quest Escape from Skettis has had its reward tuned down.


Items


Justicar Raiment: The 2 piece bonus will now always give the correct amount of bonus healing to the Judgement Light effect.
Masterwork Stormhammer: The Chain Lightning cast by this item will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.
Thunderstrike: The Chain Lightning cast by this item will no longer jump to secondary targets which are under the effect of crowd-control spells that break on taking damage. i.e. Polymorph, Sap, etc.


World Environment


Critters: Ambient level 1 creatures will no longer be picked as subsequent targets by chaining spells and abilities.
Doomwalker: This creature will no longer sometimes cause a player’s Darkmoon Card: Vengeance to trigger and put the player in combat with the Doomwalker.

spyder2200
03-07-2008, 08:28
I don't see mention of druid lifebloom nerf in there anymore was it removed from this patch? Also I see the removed next to lock lifetap nerf and shammy MS ability these were taken out I presume as well? Also I don't see the druid change to set bonuses anouther thing removed from the patch?

MMOpwn
03-10-2008, 12:22
I don't see mention of druid lifebloom nerf in there anymore was it removed from this patch? Also I see the removed next to lock lifetap nerf and shammy MS ability these were taken out I presume as well? Also I don't see the druid change to set bonuses anouther thing removed from the patch?

These were the updated (on Mar 6) info only, the info in the previous patch note were not included.

MMOpwn
03-10-2008, 12:24
General


Non-self % based haste spells will no longer stack with each other.


Druid


Lifebloom: The bonus coefficient on the final bloom effect has been reduced by 20%. This spell will no longer cause error messages when interacting with Spellsteal or while the Druid is under the effects of Mind Control.
Regrowth: The mana cost of this spell has been reduced by approximately 20%.


Hunter


Improved Mend Pet now has a 25/50 (was 50/100) chance to remove one Curse, Disease, Magic, or Poison effect, up from 15/50%.


Mage


Blink mana cost has been changed to 21% of base mana.


Paladin


Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects.