Ucane
11-01-2007, 12:35
What percentage of the player base do you personally believe should reach the endgame material of WoW?
By endgame, I mean having done all the difficult, endgame bosses, and all the raids, and have the luxury to do so repeatedly.
Currently, many argue that only 5% of the total WoW population fit this criteria. The hardcore raiders who devote much more time than the average player base.
If, for instance, the max raid cap was 5 players, and each raid lasted a max of 30 minutes or so, such that 100% of the players could experience all of WoW, would that make it a better game in your opinion?
Or is it best that only the top 5% devout raiders get to experience the difficult end of WoW.
By endgame, I mean having done all the difficult, endgame bosses, and all the raids, and have the luxury to do so repeatedly.
Currently, many argue that only 5% of the total WoW population fit this criteria. The hardcore raiders who devote much more time than the average player base.
If, for instance, the max raid cap was 5 players, and each raid lasted a max of 30 minutes or so, such that 100% of the players could experience all of WoW, would that make it a better game in your opinion?
Or is it best that only the top 5% devout raiders get to experience the difficult end of WoW.