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View Full Version : An Inconvienent Truth


tmosuk
09-27-2007, 02:41
MXO had potential but poor sales and even worse handling after it went gold sealed it's fate.
Development has stopped; don't expect an expansion, new areas, abilities, classes, dungeons, or anything. Not gonna happen, what you buy now is what you'll have.
MXO has the most mind numbing leveling process ever created. It's painful, do you like running the same mission over and over? Literally the SAME mission? No, then MXO is not for you.
But wait, there are "critical" missions and neighborhood contact missions! Yeah, these missions are the same thing with different text that the NPC says. Do you care what the NPC says or are you trying to progress? Doing these contact and critical missions takes no time thankfully (maybe not) so soon enough all you'll be left with is standard missions. Wooo Hoo! They release a handful of new critcal missions every two weeks or so. It takes about 5-10 minutes to finish them.
The city is very small and is even smaller because of "hardlines." These are basicaly telphone booths that teleport players to other telephone booths through the city instantly.
PVE consists of Pandora’s Box and constructs, which are basically, get a group and DPS a boss and hope that something drops. No special strats needed, don't even bring a healer, just dps. Oh and there are only a few of them, which are only accessible at certain levels and some, have level caps. There are no plans to introduce more of either of these. Pandoras box is a quest line of sorts that has you fight waves of mobs for drops that are turned into a collector for items. There are only a few boxes and this was done by just about everyone in the community in two days. So there's a day or so of something to do.
The community is down to a few hundred at best and the best and brightest have left a long long time ago. They left mostly because there is NO END GAME at all, not pve or pvp. Seriously, none. You can log in to MXO and go all over and if you're lucky, you might actually see someone. Even more people are leaving now that new games are dropping so you'll have even a harder time finding anyone.
There is only Roleplay as end game. They have "events" which are roleplay session with OTHER PLAYERS who were picked by a dev named rarebit to play pretend as one of the "organization" liaisons. (Zion etc.) So you can roleplay with other players for $15 dollars a month. A lot of players are strict roleplay fanatics, they talk ((ooc)) and all that nonsense. Oh and sometimes rarebit will log in as someone and play pretend too. Sorry sean, who gives a shit right and who is he anyway? So if you don't like hearing the same pseudo intellectual Neo conversation for the 500th time with cute brackets, stay away.
Pvp consists of one group fighting at one place all day, and it's really just zerg vs. zerg. Nothing to it, just bring more and it's a third person shooter, no pvp rewards or penalties. Oh and hyperjump is a good way to get away from your eneimes should you want to go roleplay.
Players asked for new zones, abilities, dungeons with good boss fights, pvp rewards, etc. But SOE said, "no, we don't have the money for your game, soo uh how about player roleplay." It's a shame, with the addition of a good pve/questing system and a point to pvp, it would be worth the money. But if you are a matrix freak or love roleplay, then you might have a good thing for you.