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View Full Version : [Guide] Sanctum of the Burning Souls Boss Strategies


raspberry
08-12-2008, 09:21
Vengeful Drowned One

This being the first boss you'll meet in the Sanctum, he's not going to exactly surprise you with any sleek tricks. In fact, most bosses here are not much more than exercises in tanking and spanking, but that's what you can expect in the first major dungeon of any game. Be wary of the Drowned One's "Acid Rain" spell, as it can tend to do some hefty AoE damage. You shouldn't have any troubles bringing him down though with at least one priest in your group. Just keep those HoT spells up and pumping back the life to your damage dealers and tanks. When he falls, be sure to pick up the Chalice off of his corpse. You'll need that to summon the next boss.


Ancient Dark Beast

This guy's a little trickier than the Vengeful Drowned One simply because he summons adds when you engage him. At the top of the stairs there are two elites you'll first have to take out, and then you'll have to use the Chalice you got from the Vengeful Drowned One to summon the Ancient Dark Beast.

A couple of lesser beasts will come with him, and the best tactic here is to keep your tank on the boss while your DPS classes make quick work of the adds. A Tempest of Set comes in really handy here with Storm Field, but so long as you have a priest who can keep the HoT spells up, you should be fine. The Ancient Dark Beast itself has no major attacks or tricks to watch out for. So long as you drop the adds quickly, you'll have no issues whatsoever.



Ancient Blood Defiler

The Ancient Blood Defiler is a lot like the Ancient Dark Beast. He's going to summon a number of lesser-mob adds, and really the best way to take his shiny butt out is to get those AoE damage spells going, let your tank keep his attention, and have your healer keep up the HoT spells. It's not rocket science... not in the least.



Princess Akivasha

Princess Akivasha seems dainty enough, and barely clothed to boot, but don't let that fool you. She's one of only two bosses in this place that can actually hit hard. She's a caster though primarily, so that means she's a bit squishier than most. Your tanks will have a ball with her, and your rogue classes will find interrupting her to be a fun exercise. Reall the only thing you have to be care of is her "Righteousness" spell, and that's not exactly something to panic about either. Like I said with the first boss, so long as you have a tank and a competent healer, the Princess isn't going to pose much of a problem. Keep those heals pulsing, and let your tank maintain aggro.



Acheronian Warlord

The final boss in the Sanctum is easily the most dangerous and the most sturdy of the bunch. He hits hard, but has no really dangerous specific attacks. The one thing to watch out for his his AoE stun, which is signaled by hoisting his axe very high above his head. There's not much you can do against this, and in general it's just best practice to keep your wits about you and your heals pulsing. He has a bit thicker skin than the rest of the bosses, but like the rest if you have a healer with you there shouldn't be too much of an issue. Tanking and spanking is the name of the game here. Stay bunched together, and keep those heals going strong.