silentghost
08-06-2008, 07:55
Well I am a bit of a newb to memory editing but have located a few updated offsets for information.
Static Pointer to the ?Player Position? structure (though I'm guessing its the player model based on recent memory edits)
0x0189C478
X [Player Pos Ptr] + 0x2C
Y [Player Pos Ptr] + 0x34
Z [Player Pos Ptr] + 0x30
Alive/Dead Flag (static)
0x018B59C0
Very Basic Stuff at the moment, but what I am looking for is Ideas/thoughts on mob structure/memory layout... target pointers etc.. If you have some of these please share.
Note over the last 2-3 patches the structure hasnt changed just the location of the static pointer... but its not hard to find.
Static Pointer to the ?Player Position? structure (though I'm guessing its the player model based on recent memory edits)
0x0189C478
X [Player Pos Ptr] + 0x2C
Y [Player Pos Ptr] + 0x34
Z [Player Pos Ptr] + 0x30
Alive/Dead Flag (static)
0x018B59C0
Very Basic Stuff at the moment, but what I am looking for is Ideas/thoughts on mob structure/memory layout... target pointers etc.. If you have some of these please share.
Note over the last 2-3 patches the structure hasnt changed just the location of the static pointer... but its not hard to find.